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a351ea SprainedSpark89 2026-04-04 22:43:35
Added The Town of Glue
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# **The Town of Glue**
4aeaea SprainedSpark89 2026-04-05 19:58:51
Info Box
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{{InfoBox
422580 CrumbledHam 2026-04-05 20:01:35
Removed categories (they dont exist) and added infobox
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|caption=The Town of Glue
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|Coordinates=None
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|Started=**Date:** 3/24/24<br>**Version:** inf-20100227
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|Builder=Mayor [[5Parksprained89|Players/5Parksprained89]]
4aeaea SprainedSpark89 2026-04-05 19:58:51
Info Box
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}}
a351ea SprainedSpark89 2026-04-04 22:43:35
Added The Town of Glue
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# About This Town
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---
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> The Town of Glue is a town about allying and helping other towns, even if both allying towns are at war.
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# Original guide lines of town
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---
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## The goal
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---
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> This is a town with the goal of allying with all towns and attempts to provide to the allied towns even if both are the ones at war.
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## War laws
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---
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> The ones who betray the allied towns who are a member of the town shall be kicked out unless they have told us the reason and if it's good enough they shall stay. The allies are there to help us fight if it's needed which should be only under very strict circumstances. They're way to repeal the being kicked out but shall change upon person, and their crimes/what happened. If a spy is found from an enemy town they'll be "kindly" "asked" to leave. If a spy is found from an allying town we'll be confused.
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## Build laws
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---
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> All builds are public except to the ones who betray the town. There's no land of Glue only the builds to create the town. and those are public other than the houses if the owner doesn't want them to be public that's totally understandable. We'll connect everything together in the world. Everyone can help with projects.
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## Becoming a Member
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---
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> You can apply even if you're also in another town unless you're part of an enemy even if you did nothing just to be safe...
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# Summarized Version
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## The Goal
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> Ally with all towns and provide help to all of them, with no exceptions.
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## War Laws
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---
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### Kicking from the Town
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---
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> Members that betray allied towns will be kicked out, unless they have a good reason<br>
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The reason we kick people out is to keep allies and get help from them when it's our turn<br>
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There's ways to appeal the kick but it depends on the person that was kicked and what they did<br>
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# Spy Stuff
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---
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> If a enemy spy is found, they'll be "kindly" "asked" to leave the town.<br>
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An ally spy will confuse us.<br>
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# Building Laws
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---
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> Builds are public except to enemies and people who betrayed.<br>
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There's not actually a place that's The Town of Glue, only the builds that make it up, which are public, but the builder can choose if they are.
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We'll connect the builds together, even across the entire map.<br>
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Everyone can help with these projects.<br>
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# Becoming a member
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> You can apply to be a member even if you're already part of a town! Just not the enemy towns... It's nothing personal, it's just for safety.